Sim Companies - Change log

Upcoming updates

Display case
New building images for labs

Recent changes

22th January - Confirmation before executives move position added.
22th January - Ability to name buildings
22th January - Encyclopedia calculators admin overhead and sales bonus defaults to numbers taking executives into account
21th January - Tutorial improvements
15th January - Certificate for one year of gameplay added
15th January - Bond interest 0.01 difference allowed, rating code displayed for owned bonds
11th January - Fix incorrect retail estimates when selling in 2nd store in close succession
11th January - Take CMO and COO into account when estimating retail profit on the exchange
11th January - Scientist 6 achievement added
10th January - Search bar optimized for faster loading
10th January - Administration cost & executive bonus reflected in the production estimates
9th January - Tutorial redesign
9th January - Instant switching between buildings and map
9th January - Instant switching between headquarters and map
9th January - Production / retail information available on busy building
5th January - Limit executive salary raising. Executives will leave if there's not enough cash to pay them.
4th January - Higher Q goods take priority when executing market orders. (price, quality, time of entry)
3rd January - Best market buyer/seller statistics now excludes self-trades
2nd January - Executives retiring added
2nd January - Last seen info added to the company detail
23th December - Architect achievement lvl4 updated
20th December - Executives gray hair fixed
18th December - Disappearing construction slot fixed
16th December - Achievement added, Prospector
16th December - Achievement added, Architect
16th December - Executives severance package reduced to 3 days worth of pay (used to be 5)
15th December - Executives salary deduction fix
11th December - Ability to raise executive salary
11th December - Executives impact table updated (no change in exec's bonus logic)
11th December - Other company view adjustments
11th December - Data synchronisation improvements
6th December - New company account screen
5th December - Fixes to chatroom unread indicator
4th December - Show per unit market fee when posting an order
4th December - Table support for free column articles
3rd December - Add retail info the the exchange
2nd December - Newspaper list scrolling added
30th November - A surprise for tomorrow added ;)
29th November - Add more info when building a new building.
29th November - Showing number of trainings in last 2 weeks when viewing details of an executive
29th November - Fixed scroll to top when going back to map
28th November - large continue as button added to homepage
28th November - Your company highlighted on the homepage
28th November - Achievements displaying on the map screen again
28th November - Sales bonus display in the boardroom fixed; default sales bonus in the sales calculator fixed
25th November - Dup detection algos improvements
23th November - Changes to homepage. Offline use greatly improved
22th November - Offline use features added
20th November - Fast switching between more pages implemented
19th November - Landscape screen load speed optimization
12th November - Map/landscape UX improvements
12th November - All products at quality achievement
12th November - Unsold items and items in production are accounted for during the rollover
12th November - FPA processes improved.
8th November - CSV export of account balance added
7th November - Collapsing executives work history for better readability
5th November - Market buyer/seller achievements reduced
5th November - Changed the way skills are rounded down, executives contribution to other positions is increased.
5th November - Executives related copy updates (Training does not block poaching. This was previously intended but never implemented)
4th November - Executives poaching
4th November - Executives market added
3rd November - Page titles added
3rd November - Exchange screen rewrite - optimization
31st October - Staff executives visible on the account screen. Executives starting salaries reduced.
27th October - New resource: Seeds added. Needed for all plantation products.
27th October - Retail re-balance. Food/fashion/energy got higher margins. Electronics and cars got smaller margins.
25th October - Chairman achievement
25th October - Executives training time increased to 27 hours
25th October - Rollover stability fixes
25th October - Patents included in company value
23th October - Executives phase 1
21th October - Executives phase 1 (beta testing - moderators only)
9th October - Stability and performance improvements
3rd October - Accounting fees starting at $3M (moved up by $1M)
3rd October - Contest indicators added to charts in the newspapers
3rd October - Show market seller(s) in the balance sheet
25nd September - Fast switching between Chat/Newspapers/Encyclopedia
24nd September - Warehouse sourcing cost total added
23nd September - Full ranking list added to encyclopedia
22nd September - Encyclopedia improvements: Sales calculator, Production Calculator, faster page loads
19th September - On board computer icon in chat fixed.
18th September - Fixed front end production time computation for buildings with abundance.
18th September - PA notifies if outgoing contract is cancelled/refused.
18th September - Statistics for incoming/outgoing contracts
17th September - Contest rules update - points given out for contribution since the last checkpoint
14th September - Patched exploit with canceling production with speedup; too small market orders or contracts blocked
14th September - Search bar fixes; ability to hide pinned chat entries
12th September - Chat stability improvements
12th September - Certificates graphics update
10th September - Future dev article update
10th September - Fixed chat scrolling for Firefox (user can see old messages)
6th September - Chat stability improved
31th August - Players can now disable chat popups in the account settings.
31th August - Newspapers link added to the menu. Future development article update with government contracts.
30th August - Newspapers added to the game: here
30th August - Decimal numbers increased on bonds and contracts. Show company value on the account page from the last rollover.
29nd August - Bonds update (variable restructuring). With the goal of increasing yield of low investment grade bonds. The Sim Companies government decided to reduce the percentage investor gets back on default. This change has no impact on bonds already purchased. In general, the AAA bonds are still covered at 75%, but each rating level down, the coverage decreases by 2%. The C rated bonds are covered at 41%. Coverage is based on the seller rating at the time of bond purchase (not the time of default). In addition to this, the max single company investment limit of 3% is being raised to 5%. Read more in the bonds guide.
27nd August - backend framework version upgrade
22nd August - flash messages fix - Flash messages (or notifications) to have better visibility.
22nd August - Social chatroom added - New chatroom added to separate game related topics to those of more of a social nature.
17th August - Retail update - Increase (double) the impact of the quality on the selling speed. Products in with higher quality are selling faster than before.
14th August - Menu redesign - performance improvements, usability improvements
31th July - Market demand info re-classification, same math and pricing but "normal", "extreme", "low" brackets were spread a bit.
26th July - Recent contracts section in warehouse now going back 7 days (was 5)
26th July - fixed issue with production where sub-quality product was sometimes produced if low Q input materials were in the warehouse
26th July - new Electronics factory image
25th July - Production and cost in the encyclopedia fixed to take production speed modifier into account
25th July - Production per hour indicator in the building detail screen fixed
25th July - Change log added

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by Patrik Beck
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